— Treasures Through Time —

A mobile puzzle game inspired by "Lara Croft Go"

"As a time-travelling robot intern, solve puzzles of the past to complete your boss' acclaimed collection of "mythical" artefacts!"

— Project Overview —

Summary

The Team: 

5 Programmers
4 Graphics Artist
2 Animators
2 Level Designers

 

Production Time:
5 Weeks Half-Time

 

Engine:
Unity

Main Contributions

  • Made half of all the levels in the game.

 

  • Utilized paper-design to create and test puzzles before implementing them in-engine, to make quick iteration possible. 

 

  • Was part of the game design and art concept taskforces.

 

  • Wrote all dialog for the game. 

— Project Showreel —